Maya crowd-simulation software gets new graphical AI-authoring system; speed boosted 15 times.
Tuesday, August 7th, 2012
Maya crowd-simulation software gets new graphical AI-authoring system; speed boosted 15 times.
Tuesday, August 7th, 2012
Update to the work-in-progress 3ds Max crowd simulation system adds realistic characters, motion synthesis.
Friday, July 13th, 2012
Crowd simulator now shows your actors directly within the Maya render window, rather than baking geometry.
Wednesday, July 4th, 2012
Master the basics of Softimage 2013's new crowd-simulation system with this one-hour webinar.
Friday, April 27th, 2012
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools.
Thursday, March 15th, 2012
Latest update to crowd-simulation system adds support for Linux and the render engine of your choice.
Wednesday, February 22nd, 2012
Updated: Get animated crowds of up to 50 into 3ds Max for rendering. Version 1.5 now available in beta.
Thursday, January 12th, 2012
New crowd simulation system gets IK and Look At behaviours. Price now fixed at $4,999.
Wednesday, November 9th, 2011
Download the free work-in-progress 3ds Max arch viz crowd system from the Autodesk Labs website.
Monday, October 10th, 2011
Watch a complete video guide to this cool new Maya crowd-simulation system: full release next month.
Monday, September 26th, 2011
New plug-in offers fuzzy logic-driven AI, physics engine and RIB output. Can anyone tell us if it works?
Tuesday, September 13th, 2011
Check out four new videos of Project Geppetto, due for release in August.
Tuesday, June 28th, 2011