February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
December 16, 2022
Check out the new features due in the next major update to the renderer - including proper support for the camera inside volumes. Read More »
December 12, 2022
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds. Read More »
November 4, 2022
Landscape generation software can now export clouds to other DCC apps in OpenVDB format. Read More »
August 9, 2022
'Next evolution' of OpenVDB brings the power of AI to volumetric data, reducing the memory footprint of fluid simulations by up to 100x. Read More »
July 13, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer. Read More »
April 17, 2022
Get free FX elements simulated in EmberGen in CC0 format, including this seamlessly loopable tornado. Read More »
January 7, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows. Read More »
July 27, 2020
Create detailed environments in Houdini and Clarisse iFX with The Gnomon Workshop's new tutorial. Read More »
April 25, 2019
Vue gets updates to EcoSystems, the cloud tools and the Path Tracer; PlantFactory gets interactive path traced previews. Read More »
April 12, 2019
Video: see footage created with the firm's cool-looking new 3D volumetrics tool for After Effects. Read More »
April 8, 2018
Get Jacek Pilarski's 16-bit panoramas of clouds at widths over 6,000px, for use in matte paintings. Read More »
November 16, 2017
Old free desktop edition of the software replaced by new browser-based version. Check out the differences here. Read More »
July 19, 2017
2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship. Read More »
December 19, 2016
Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan. Read More »
October 18, 2016
Updated with 100 new images: Download Double Negative matte painter Jacek Pilarksi's ultra-hi-res photo references. Read More »
September 23, 2016
New version of landcape generator available to buy. Former Animation module now included as standard. Read More »
May 24, 2016
Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing. Read More »
March 16, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer. Read More »
December 22, 2015
Create realistic clouds without sims by converting any 3D geometry to a volume. Also works for fireballs. Read More »