Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.
Tuesday, June 3rd, 2025
Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.
Tuesday, June 3rd, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
V-Ray 7.1 update makes 3,000+ scanned real-world materials accessible via the Cosmos browser, available to all V-Ray subscribers.
Wednesday, May 14th, 2025
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Wednesday, May 14th, 2025
Free Photoshop scripts convert high-res planetary textures to UDIMs for use in VFX and animation, in apps like 3ds Max, Blender, Maya.
Sunday, May 4th, 2025
Update to the renderer adds over 3,100 Chaos Scans materials to the Cosmos library, and improves DoF and volumetric effects.
Thursday, April 24th, 2025
Crowd animation tool for 3ds Max, Cinema 4D and Unreal Engine gets a complete traffic simulation system, and a new viewport renderer.
Tuesday, April 15th, 2025
Big update to the Cineware for Unreal plugin makes it possible to transfer rigged and animated characters to Unreal Engine 5.5.
Sunday, April 6th, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
3D animation and motion graphics app gets integrated Spline Modifiers and updates to particle simulation. Liquid simulation 'coming soon'.
Thursday, April 3rd, 2025
Significant update to the new iPad edition of the digital sculpting app adds long-awaited poly modeling and UV unwrapping toolsets.
Wednesday, April 2nd, 2025
'First ever path-tracing solution' for virtual production lets studios render existing V-Ray assets on LED walls in real time for in-camera VFX.
Monday, March 31st, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025