Promising 'minimalist 3D sculpting' tool runs in a browser, on Windows, Mac and Linux, and as an iPad app. Free for personal use.
Monday, March 30th, 2026
Promising 'minimalist 3D sculpting' tool runs in a browser, on Windows, Mac and Linux, and as an iPad app. Free for personal use.
Monday, March 30th, 2026
Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
Wednesday, March 11th, 2026
Updated: check out the upcoming changes in the veteran terrain generation app for games and VFX, also including changes to macros.
Wednesday, March 11th, 2026
Maxon to partner with Tencent to integrate the HY 3D generative 3D engine into the upcoming Cinema 4D for iPad. Read our FAQs.
Tuesday, March 10th, 2026
See the latest features in the terrain generation tool for games and VFX, including AgX tonemapping and new Pattern distributions.
Tuesday, March 3rd, 2026
Neat free add-on turns splines into complex organic forms suitable for motion graphics and VFX. Works with text splines too.
Monday, March 2nd, 2026
Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026
Intuitive free tool also lets you scatter objects on curves, surfaces or volumes, or place them by clicking in the viewport.
Wednesday, February 11th, 2026