Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
Tuesday, August 19th, 2025
Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
Tuesday, August 19th, 2025
Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.
Saturday, July 26th, 2025
Wide-ranging update to the architectural renderer adds AI PBR material generation, plus new scene layout, camera and lighting tools.
Wednesday, July 23rd, 2025
Interesting new feature in the real-time lighting design tool lets artists use freeform curves as light sources to create artistic streaks and trails.
Friday, July 18th, 2025
Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Check out the changes in the latest version of the GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya.
Thursday, July 17th, 2025
New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.
Wednesday, July 9th, 2025
Video: check out the upcoming NodeWorks: Ocean tools in the smoke, fire, liquids and multiphysics simulation plugin for 3ds Max.
Monday, July 7th, 2025
Download scan-based PBR texture sets of common interior and exterior materials at up to 8K resolution. For commercial use.
Sunday, July 6th, 2025
Long-awaited new edition of V-Ray integrates the production renderer natively in Blender. Check out its features, its limitations, and its price.
Tuesday, July 1st, 2025
Get three 3D scanned mountains from the neat new asset library for kitbashing environments for VFX and concept art. Commercial use.
Tuesday, July 1st, 2025
Discover how the video for the Grammy-nominated track was created with KeenTools' FaceBuilder and FaceTracker for Nuke.
Monday, June 30th, 2025
New app automatically groups related assets for one-click import into DCC apps like Blender. Support for 3ds Max and Cinema 4D due.
Sunday, June 29th, 2025