Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
AI-based system lets you find online stock assets matching reference images or plain-text descriptions, directly inside the apps.
Wednesday, November 6th, 2024
Rigging artist Walter Delgado's intuitive add-on retargets animation between 3D characters, regardless of rig structure.
Tuesday, November 5th, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Updated: See the new tools due in the game engine in 2025, including updates to shading, rendering, animation and world building.
Thursday, September 26th, 2024
New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Sunday, September 22nd, 2024
Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Thursday, September 12th, 2024
Discover a production-proven, time-saving character animation workflow with The Gnomon Workshop's new Maya masterclass.
Tuesday, September 10th, 2024
Streamlined new tool automatically adds overlap and follow-through to increase the realism of character and creature animation.
Monday, September 9th, 2024
iClone update extends the real-time animation tool's crowd simulations with smart props and accessories. See all the new features here.
Saturday, September 7th, 2024
Game engine gets support for multi-bounce lighting, OpenXR, and USD export. Free for use on projects earning under $100,000/year.
Tuesday, August 20th, 2024
Check out the new features in this unexpected quality-of-life update to the character animation and mocap editing software.
Friday, August 2nd, 2024
Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024