Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use.
Sunday, February 12th, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use.
Sunday, February 12th, 2017
CG tool development platform gets native support for curves. Kraken rigging framework integrated, too.
Monday, January 23rd, 2017
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks.
Thursday, June 30th, 2016
Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup.
Tuesday, June 28th, 2016
Download the first offical release of the 'feature film quality' auto-rigging and skinning system for Blender.
Monday, January 18th, 2016
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015
Rig and animate anything from birds and bats to arachnids with Craig Monins' powerful modular toolset.
Thursday, July 3rd, 2014
Character TD Ahmed Shalaby's biped rig creates awesome stylised animation. Worth it just for the video.
Tuesday, May 20th, 2014
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.
Friday, February 28th, 2014
Free tool generates custom male and female characters in OBJ format, licensed for commercial use.
Friday, January 24th, 2014
Watch characters interacting automatically with chairs and stairs in 3ds Max's crowd-animation system.
Wednesday, June 26th, 2013
Use the online tool to generate a 3ds Max or Maya rig for any biped character under 10,000 triangles.
Monday, June 11th, 2012