Check out the changes to the 3D modeling and rendering app in the first major update since Foundry's reboot of its development strategy.
Monday, March 4th, 2024
Check out the changes to the 3D modeling and rendering app in the first major update since Foundry's reboot of its development strategy.
Monday, March 4th, 2024
Check out the new features in the material authoring software, including AxF export, and better workflow when using Frames.
Wednesday, December 13th, 2023
3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool.
Tuesday, November 12th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
Plugin editions of the GPU-based renderer add a bloom filter and better AI denoising in Max; UDIM support in Maya.
Friday, August 3rd, 2018
UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support.
Saturday, July 21st, 2018
Material authoring software gets support for the AxF material format, plus seven new filters and noises.
Friday, October 20th, 2017
Low-cost versions of the renderer for ZBrush users get new UI customisation, materials and environment options.
Thursday, August 17th, 2017
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing.
Wednesday, August 2nd, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.
Thursday, June 8th, 2017
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015