Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.
Monday, December 16th, 2024
Game engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.
Monday, December 16th, 2024
SketchUp edition of the renderer gets support for 3D Gaussian Splats, luminaires for lighting, and new material override options.
Thursday, December 12th, 2024
Source code for the USD add-on for the 3D modeling and animation software is now available under an Apache 2.0 license.
Saturday, December 7th, 2024
3D animation and motion graphics software gets revamped Boolean modeling system, plus updates to simulation and USD workflows.
Thursday, December 5th, 2024
Check out the new features in the procedural city-generation software, including Boolean operations and two-point perspective correction.
Sunday, December 1st, 2024
Big update to the photogrammetry app adds USD export and new options aimed at games and VFX. Free to indie artists and studios.
Friday, November 22nd, 2024
Promising lightweight add-on for creating 3D crowds for animation or visualization now lets you paint crowd characters into the scene.
Thursday, November 21st, 2024
Architectural renderer gets new live link to Chaos Vantage, better volumetric caustics, and new AI-based render upscaling system.
Wednesday, November 20th, 2024
Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.
Tuesday, November 19th, 2024
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Check out the new features in the real-time visualization software, including improvements to software ray tracing and Artistic Visual Modes.
Saturday, November 2nd, 2024
Latest major update to the renderer adds support for 3D Gaussian Splatting and luminaires, and updates V-Ray GPU and the VFB.
Thursday, October 31st, 2024
GPU renderer and real-time visualization tool gets new terrain sculpting and phasing animation systems, plus 3D Gaussian Splatting.
Wednesday, October 30th, 2024