Check out the new features in the production renderer, including updates to Chaos Scatter, and support for Open Image Denoise 2.
Friday, December 8th, 2023
Check out the new features in the production renderer, including updates to Chaos Scatter, and support for Open Image Denoise 2.
Friday, December 8th, 2023
Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023
Discover great seasonal discounts on 3D assets, apps and software, including offers still valid until the end of December.
Tuesday, November 28th, 2023
Streamlined tool for generating skies for use in matte paintings or as environment maps gets 32K HDR export, better live sync with UE5.
Tuesday, November 21st, 2023
Latest update to the renderer radically overhauls color workflow, speeds up GPU rendering, and adds an ACES image transform.
Sunday, November 19th, 2023
Check out the changes to the 3D modeling and rendering software, including updates to Booleans, animation and USD for 3ds Max.
Wednesday, November 15th, 2023
Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Check out the new features in the photogrammetry app, including an interesting new mosaicing-based option for UV unwrapping.
Saturday, November 11th, 2023
Browser-based generative AI platform could soon generate complete 360° game environments from text prompts or sketches.
Thursday, November 2nd, 2023
Discover which colleges were named the best for 3D animation, game art, visual effects, and overall world's best creative school.
Saturday, October 28th, 2023
Real-time visualization software gets Lumen real-time GI system, plus support for animated meshes and Substance materials. Price up $250.
Wednesday, October 25th, 2023
UE5 to become a 'licensable piece of software like Maya and Photoshop' for non-games work like VFX, animation and visualization.
Thursday, October 5th, 2023
Real-time ray tracing renderer becomes first DCC app to support NVIDIA's DLSS 3.5 and its AI-trained Ray Reconstruction denoiser.
Friday, September 22nd, 2023