September 16, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system. Read More »
November 7, 2018
Open-source physically based renderer gets new toon shading and image post-processing options. Read More »
May 14, 2018
Open-source renderer adds image denoising, random walk SSS, neat camera shutter curve and light path recording systems. Read More »
December 5, 2017
Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing. Read More »
June 25, 2014
Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created. Read More »
June 23, 2014
Normal news coverage resumes on Monday 30 June. Find out what will be happening on the site until then. Read More »
May 8, 2012
It may be yet another open source physically based renderer - but it's being written specifically with production in mind. Read More »