Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Tree-creation software gets new toolset for blending meshes captured via photogrammetry into its procedurally generated trees.
Thursday, January 17th, 2019
Both get improved Viewport 2.0 performance; Maya gets cached playback for animation previews.
Tuesday, January 15th, 2019
Watch the best tech breakdown videos of the year, as chosen by CG Channel's Facebook followers.
Saturday, January 12th, 2019
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold.
Tuesday, January 8th, 2019
New open Python API will let developers create custom tools for the real-time animation software.
Sunday, January 6th, 2019
One of the oldest 3D applications gets updated for current Hi-DPI displays and multicore CPUs, and gains a photon mapping system.
Friday, December 28th, 2018
Hotly tipped real-time Cinema 4D PBR render engine gets first paid release. Version 1.0 due next year.
Monday, December 17th, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools.
Friday, November 30th, 2018
Discover how First Contact Entertainment created VR shooter Firewall Zero Hour at Gnomon's free talk next week.
Monday, November 26th, 2018
Watch the best tech demos from the show - from advances in VR to new ways to melt your CG dragon.
Tuesday, November 20th, 2018
Free game engine gets new Simple Motion component for assigning motion clips to characters, plus support for MikkT tangent space.
Saturday, November 17th, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation.
Friday, November 16th, 2018