Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training.
Tuesday, August 20th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
See breakdowns of 10 key movies, TV series and ads created in V-Ray from Chaos Group's 2019 showreel.
Monday, August 12th, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019
Big update introduces new visual programming system for physics simulations, with new fire, smoke and snow solvers.
Tuesday, July 30th, 2019
Plugin transfers iClone characters, lights and cameras to UE4 for real-time rendering, but it isn't cheap.
Friday, July 26th, 2019
The almost-final version of the long-awaited major update to Blender is now free to download.
Friday, July 12th, 2019
Keep your post-production on track by following VFX producer Julia Kerguelen's 10 real-world rules.
Thursday, July 4th, 2019
Release extends digital painting app's animation tools, updating the Exposure Sheet and Frame Painter.
Tuesday, June 25th, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering.
Friday, June 21st, 2019
New cloud-based platform lets users turn standard 3D models into interactive VR and AR experiences.
Saturday, June 15th, 2019