New Gnomon Workshop tutorial from Riot Games' Rembert Montald sets out pro storyboard workflows.
Monday, November 15th, 2021
New Gnomon Workshop tutorial from Riot Games' Rembert Montald sets out pro storyboard workflows.
Monday, November 15th, 2021
3D modelling and rendering app gets new Primitive Slice tool and render-time Boolean system. Perpetual licences discontinued.
Wednesday, November 10th, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021
New two-part Gnomon Workshop tutorial provides a detailed guide to Houdini smoke and fire simulations.
Saturday, November 6th, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
Drawing and painting app for iOS and Windows tablets gets 3D perspective grids, and new tools for adding motion to static images.
Saturday, October 30th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
Updated: 3ds Max edition available. Check out the new features in the shattering and dynamics plugin.
Wednesday, October 20th, 2021
Learn vital skills for capturing figures in expressive poses in The Gnomon Workshop's new tutorial.
Wednesday, October 20th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Next-gen motion graphics app gets new real-time 2D physics toolset. Free edition now exports at full HD, and no longer watermarks output.
Tuesday, October 19th, 2021