March 2, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI. Read More »
September 3, 2022
Neat tool extracts full body animation from video in FBX and BVH format. Now supports multi-person capture. Read More »
July 5, 2022
Check out the new features in the browser-based tool for turning video footage into 3D animation. You can use it for free in beta. Read More »
July 4, 2022
Suite of rig management and character animation tools brings AAA workflows to indie artists. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
January 15, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
March 31, 2020
Check out the new features due in the animation software this year, like auto-rigging and retargeting. Read More »
March 27, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology. Read More »
July 21, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF. Read More »