Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Check out Blender's work-in-progress layered animation system, including the roadmap, tech demos - and some very early UI mockups.
Friday, February 16th, 2024
Intial release schedule announced for the major overhaul of Blender's rigging and animation systems.
Tuesday, July 18th, 2023
Innovative character animation app gets revamped animation layer system, neat animatable sculpt tool.
Thursday, February 2nd, 2023
Neat tool extracts full body animation from video in FBX and BVH format. Now supports multi-person capture.
Saturday, September 3rd, 2022
Check out the new features in the browser-based tool for turning video footage into 3D animation. You can use it for free in beta.
Tuesday, July 5th, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets.
Saturday, January 15th, 2022
Maya-friendly character animation software adds USD import, audio and video editing, new Picker Tool.
Friday, October 22nd, 2021
Motion-capture editing tool gets support for Python 3 and quite a range of workflow improvements.
Wednesday, March 24th, 2021
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4.
Wednesday, December 23rd, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.
Wednesday, November 11th, 2020