Check out Blender's work-in-progress layered animation system, including the roadmap, tech demos - and some very early UI mockups.
Friday, February 16th, 2024
Check out Blender's work-in-progress layered animation system, including the roadmap, tech demos - and some very early UI mockups.
Friday, February 16th, 2024
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.
Thursday, March 2nd, 2023
3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology.
Tuesday, November 15th, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system.
Monday, July 18th, 2022
New update to the 3D clothing design tool improves FBX export, adds support for UDIM file naming.
Friday, February 25th, 2022
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field.
Friday, March 19th, 2021
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera.
Thursday, July 9th, 2020
Game engine gets new automated secondary animation system, support for PhysX 4.1, updates to the visual programming system.
Tuesday, September 17th, 2019
Free game engine gets readymade components for generating roads and rivers, new pose blending options in the animation editor.
Monday, July 30th, 2018
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Eric Keller's 18-hour training video provides a complete guide to professional workflows in Maya.
Friday, November 11th, 2016
Videos: Games-focused edition of Maya gets animation Time Editor, UI and workflow enhancements.
Tuesday, July 26th, 2016
Open-source digital paint package gets cool new 2D animation toolset, with export to commercial apps.
Tuesday, May 31st, 2016