See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse.
Tuesday, December 24th, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
Check out this new GPU-based tool for sculpting animation caches or converting them to volumes, available as a free public alpha.
Tuesday, December 3rd, 2019
Major update to the biologically plausible tree-generation tool adds the option to record timelapse animations of your trees growing.
Tuesday, October 22nd, 2019
Soft tissue simulation plugin's neat Art Directable Rest Shapes system lets you sculpt corrective shapes for existing sims.
Thursday, September 26th, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users.
Friday, September 6th, 2019
Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model.
Wednesday, August 21st, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
Big update introduces new visual programming system for physics simulations, with new fire, smoke and snow solvers.
Tuesday, July 30th, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering.
Monday, July 29th, 2019
Destroy the Avengers antihero using 3ds Max, tyFlow and Phoenix FD in this epic set of free tutorials.
Wednesday, July 3rd, 2019