Updated: early registration now available for the beta of the next major version of the C4D renderer.
Tuesday, September 15th, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer.
Tuesday, September 15th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Rhino edition of the renderer gets new Cryptomatte render element, expanded support for Grasshopper.
Friday, September 27th, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU.
Wednesday, June 5th, 2019
Modo edition of the renderer gets new scene intelligence features, faster GPU rendering, new rolling shutter effect.
Thursday, April 25th, 2019
See the renderer's improved light cache GI engine in action on a scene with 5,000 light sources.
Friday, February 15th, 2019
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising.
Monday, September 17th, 2018
Update improves the IPR and GPU rendering architectures, extends the new toon and hair shaders.
Saturday, August 11th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure.
Monday, January 22nd, 2018