Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Summer 2025 update to the VR modeling app expands the new voxel engine for blocking out 3D forms. See the other new features.
Friday, June 13th, 2025
Popular digital sculpting app for iPads and Android tablets is now available as experimental free builds for Windows and macOS.
Saturday, May 31st, 2025
Improve your skills in designing, sculpting and texturing 3D characters with The Gnomon Workshop's detailed tutorial.
Monday, May 19th, 2025
Discover how to sculpt a mech in virtual reality with The Gnomon Workshop's beginner-friendly Substance 3D Modeler tutorial.
Monday, May 12th, 2025
Check out the new features in the lightweight 3D modeling software, and its Unreal Engine-based real-time renderer.
Friday, May 2nd, 2025
Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Tuesday, April 29th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Design practical character makeup for movies and TV with the leading concept artist's new tutorial series for The Gnomon Workshop.
Saturday, March 29th, 2025
The Kamvas 22 Plus is an affordable pen display for beginners and pro artists on a budget. See how it handled 3D as well as 2D workflows.
Thursday, February 6th, 2025
Master industry-standard workflows for sculpting and texturing AAA game characters with The Gnomon Workshop's two-part tutorial series.
Tuesday, February 4th, 2025
Laubwerk's 3D plant models are now available to Cinema 4D users with Maxon One subscriptions, but are no longer for sale online.
Monday, January 6th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025