Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Developer buys experimental tool for mixing and matching parts of other models: new build available now.
Monday, October 31st, 2011
Start your week with a helping of man-eating trigonometry in Aardman Animations' sublime new short.
Monday, October 31st, 2011
Former Imageworks in-house technology ships as commercial look dev tool: ILM among first users.
Thursday, October 27th, 2011
Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.
Wednesday, October 26th, 2011
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics.
Wednesday, October 26th, 2011
Get a set of Blender vehicle and mech rigs from the indie VFX flick under a Creative Commons licence.
Wednesday, October 26th, 2011
Cool new paint app creates anything from flame trails to ink-and-wash drawings for under $15.
Monday, October 24th, 2011
See the video of Blizzard's one-hour panel session from the Blizzcon 2011 convention this weekend.
Monday, October 24th, 2011
Fresh from his work on Thor, the veteran technical director provides his advice for aspiring effects artists.
Friday, October 21st, 2011
Download the magazines' new iOS apps and download one back issue of each free of charge.
Thursday, October 20th, 2011
Leading open-source 3D package gets new audio and mocap tools. More bi-monthly updates to follow.
Thursday, October 20th, 2011
Register online for free sessions from Saddington Baynes, Framestore and doublesix games.
Wednesday, October 19th, 2011