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The Foundry releases Mari 1.4v3

Update to the paint app adds texture replication options, navigation presets to mimic Maya and Houdini.

Thursday, March 15th, 2012

Sneak peek: CAT tools and Bokeh effects in 3ds Max

See character animation controllers in use on non-character objects, and funky viewport depth of field effects.

Wednesday, March 14th, 2012

Review: HP Z210 workstation

HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.

Tuesday, March 13th, 2012

PD Pro Howler 7.2 adds new retiming tools

Free update to digital paint package adds Motion Prediction filter and support for multi-monitor setups.

Tuesday, March 13th, 2012

Viz-People releases six free models of sofas

In MAX format, V-Ray compatible, and ready for use in your commercial visualisation work.

Tuesday, March 13th, 2012

Cloud services firm Otoy buys Refractive Software

Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.

Tuesday, March 13th, 2012

Nvidia shows videos of new real-time fracture engine

GPU-based dynamic fracturing system will form part of APEX physics framework, says developer.

Monday, March 12th, 2012

Act-3D ships Quest3D 5.0

Luxion developer's tool for creating real-time 3D demos adds improved render framework, Newton physics.

Monday, March 12th, 2012

Blu-ray review: The Adventures of Tintin

It was overlooked at the Oscars, but Tintin's 3D debut could well be the best animated feature of the year.

Friday, March 9th, 2012

Next Limit announces RealFlow RenderKit 2.5

Free patch adds new Cinema 4D plugin, plus support for RenderMan volumetrics. Updated: now shipping!

Friday, March 9th, 2012

Jawset Visual Computing releases TurbulenceFD

As seen on Terra Nova: hybrid gaseous fluid simulator for Cinema 4D and LightWave gets full release.

Friday, March 9th, 2012

The Foundry ships Hiero

Hard-to-pigeonhole VFX shot management and review tool is "******* brilliant", say beta testers.

Thursday, March 8th, 2012

Sneak peek: 3ds Max's updated Nitrous viewport

See the Grab Viewport command outperforming a software render when creating a preview animation.

Thursday, March 8th, 2012

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