Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.
Saturday, March 15th, 2025
Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.
Saturday, March 15th, 2025
AI-based service for VFX and animation gets rebranded as part of Autodesk's Flow cloud platform. Check out its latest features.
Friday, March 14th, 2025
You can download the set of 1,200+ meshes of buildings and props free from Epic Games' Fab marketplace - but you'll need to be quick about it.
Wednesday, March 12th, 2025
New standalone app from the maker of the Unwrella plugins for 3ds Max and Maya promises easy UV unwrapping and packing.
Tuesday, March 4th, 2025
Sizeable update to the real-time visualization app adds volumetric clouds, Virtual Shadow Maps and automatic LOD generation.
Wednesday, February 19th, 2025
Discover how NVIDIA's Blackwell GPUs performed in CG software like 3ds Max, Arnold, Blender, Maya, UE5 and V-Ray in our early tests.
Friday, February 7th, 2025
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
Get free smoke and fire FX as 2K ProRes files or sequences of VDB files optimized for rendering in Blender. For commercial use.
Sunday, January 12th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025