New tech lets UE4 users import Alembic files, complete with hierarchies, material assignments and deformations.
Friday, May 27th, 2016
New tech lets UE4 users import Alembic files, complete with hierarchies, material assignments and deformations.
Friday, May 27th, 2016
Support for Google's new mobile VR platform available already. Source code out now, binaries due in June.
Friday, May 20th, 2016
Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available.
Wednesday, April 6th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
Edit Houdini content inside Unity, UE4, Maya, Max or C4D with the indie game dev tool, previously priced at $99/year.
Tuesday, March 15th, 2016
See the coolest new work created in UE4: from abstract visuals and beautiful indie titles to AAA brawlers.
Tuesday, March 15th, 2016
Update extends tools dev platform's Canvas visual programming system. Long-awaited Modo plugin now officially in beta.
Wednesday, March 2nd, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Update optimises rendering for VR and shading for mobile devices, adds support for Visual Studio 2015.
Friday, November 13th, 2015
Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders.
Thursday, October 15th, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Use 'hundreds of 8K textures' in your real-time apps with the newly updated texture-streaming system.
Thursday, October 1st, 2015