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Search for "unity particle system"

Review: Dell Precision T5600 workstation

Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820.

Wednesday, December 5th, 2012

The making of the VFX of Wrath of the Titans

The setting may be mythological, but the movie's approach to previz and performance capture is entirely new.

Wednesday, April 11th, 2012

Review: Autodesk's 2012 entertainment software

Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.

Tuesday, December 27th, 2011

The Foundry ships Ocula 3.0

Set of Nuke stereo workflow plug-ins gets major update, including new retiming and focus-matching tools.

Thursday, November 3rd, 2011

VFX breakdown: the making of ColourBleed

Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.

Wednesday, October 26th, 2011

Lightstream releases GPU accelerated compositor

Polish developer releases Solar: a high-end CUDA-based compositor, developed in conjunction with real VFX productions.

Monday, May 2nd, 2011

Encore Hollywood Aims for Perfection in "Tremors"

Encore Hollywood Studio’s Visual Effects Department Crafts Creatures for Hit SCI-FI Channel Series.

Monday, July 21st, 2003

Interview with Mike Fink: X2: X-Men United

Complete coverage of X-Men 2. We have interviews with X2 VFX Supervisor Mike Fink along with many other interviews from people at Rhythm & Hues, Cinesite, Kleiser-Walczak and Frantic Films.

Friday, June 6th, 2003

Interview with Daniel Roizman on X2: Xmen United

Daniel Roizman tells us about his role in X2 and some details on the Mystique transformation.

Sunday, May 25th, 2003

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

More News

Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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