New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
Industry open-source initiative to 'support and drive collaboration' around OpenCue render manager.
Friday, May 3rd, 2019
Fastest major update in LightWave history adds multi-user bridge to UE4, new digital sculpting tools, nodal editing of OpenVDB volumes.
Wednesday, January 23rd, 2019
Create RealFlow simulations inside 3ds Max with the new cut-down plugin version of the fluid simulator.
Thursday, November 29th, 2018
First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims.
Friday, October 12th, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco.
Monday, September 10th, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.
Tuesday, August 14th, 2018
See everyday objects twisted into strange and colourful forms with Cinema 4D R20's fields system.
Wednesday, August 1st, 2018
New features include OpenVDB, FumeFX and Phoenix FD support, better interoperability with V-Ray.
Tuesday, June 26th, 2018
Check out all the new features of the upcoming release, plus a demo of volume rendering on the GPU.
Friday, May 4th, 2018