Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver.
Tuesday, May 18th, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.
Tuesday, May 4th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Discover the most important new tools in the open-source 3D app, from geometry nodes to APIC sims.
Thursday, February 25th, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free.
Tuesday, February 2nd, 2021
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features.
Friday, December 11th, 2020
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.
Tuesday, December 8th, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time.
Wednesday, October 28th, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders.
Monday, August 24th, 2020