HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.
Monday, March 5th, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Updated: it's too late to cast your vote now, but click through to meet this year's five winners instead.
Thursday, December 15th, 2011
Send in still images and videos to feature on its best of games and film-TV-and-interactive-media reels.
Thursday, November 24th, 2011
Sculpting isn't just for characters, says the Blizzard veteran: it's there for everything from trees to rubble.
Monday, November 7th, 2011
Current beta of the promising facial sculpting and animation plug-in gains intuitive 3D painting toolset.
Tuesday, October 11th, 2011
Jason Lewis puts Nvidia and AMD's latest professional graphics cards through a battery of real-world tests.
Tuesday, October 4th, 2011
Subscription customers to get free file storage plus online rendering, collaboration and analyis tools.
Tuesday, September 27th, 2011
Get your work seen by thousands of industry taste-makers: Maya and Mudbox artists can apply, as well.
Monday, September 12th, 2011
All the highlights from the world's premier CG show, condensed into a handy coffee-break-sized info burst
Friday, August 12th, 2011
Gains five years' exclusive access to XGen Arbitrary Primitive Generator technology used on Bolt and Tangled.
Wednesday, August 10th, 2011