Create interiors for VFX work with Digital Domain lighting lead Adrien Vallecilla's new Gnomon tutorial.
Saturday, February 22nd, 2020
Create interiors for VFX work with Digital Domain lighting lead Adrien Vallecilla's new Gnomon tutorial.
Saturday, February 22nd, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Cost of multi-user subs to 3ds Max and Maya to go up around 14%; M&E Collection up around 33%.
Thursday, January 23rd, 2020
See Method Studios' Sarah Arduini set out her character animation workflow in Gnomon's new tutorial.
Wednesday, January 15th, 2020
Watch the best tech breakdowns of 2019, as determined by 120,000 CG Channel Facebook followers.
Sunday, January 12th, 2020
New Cinema 4D edition of the popular hair, fur and feather simulation plugin works with both Arnold and Redshift out of the box.
Tuesday, January 7th, 2020
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager.
Tuesday, December 24th, 2019
Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya.
Wednesday, December 18th, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
Vue gets automated real-world terrain data import; PlantFactory gets 3ds Max and Maya plugins.
Friday, December 13th, 2019
Smallest annual update to the sculpting software in recent history adds one new feature - a data link to Flame - and just two bugfixes.
Thursday, December 12th, 2019