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Search for "maya"

The Final Flight of the Osiris

From Final Fantasy to Final Flight, we bring you Andy Jones, an interview by Jean-Eric H?nault.

Wednesday, April 23rd, 2003

Interview with Marco Patrito

Interview with Marco Patrito, the women of Sinkha by Jean-Eric H?nault.

Tuesday, February 25th, 2003

Interview with the Co-founders of Syndrome Studios

The Creative Syndrome is Spreading!

Monday, January 20th, 2003

Interview with Scott Kirvan

Interview with Scott Kirvan, Master Brazilian.

Friday, January 17th, 2003

Inside Sony Pictures Imageworks

Jean-Eric Henault talks to Stan Szymanski to learn what it takes to work at Sony Pictures Imageworks.

Friday, January 17th, 2003

Interview with Meats Meyer-Digital Arts to the Edge!

Interview with Meats Meyer.

Friday, January 17th, 2003

Interview with Mark Benard, President of Lost Boys Studios

Carole Bouchard interviews Vancouver-based (Canada) Lost Boys Studios President, Mark Benard.

Friday, January 17th, 2003

Interview with Jason Schliefer

We Interview the Senior Animator and Creature Technical Director on Lord of the Rings at Weta Digital.

Friday, January 17th, 2003

Computer Cafe destroys the Golden Gate Bridge

Visual Effects Sequence for Paramount's "The Core". Crossing the famous bridge will never feel the same!

Friday, January 17th, 2003

Interview with Amaan Akram

Digital Michelangelo? Read ths interview with this spectacular new artist.

Friday, January 17th, 2003

Interview with Mark Soon

Digital Artist Extraordinaire.

Friday, January 17th, 2003

Shake The Two Towers

Alex Lemke and Steven McKendry talk about the role Shake played in the production of Lord of the Rings: The Two Towers.

Friday, January 17th, 2003

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

More News

Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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