New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy.
Friday, November 9th, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy.
Friday, November 9th, 2012
Study at the world's leading visual effects, games and design training school - from anywhere in the world.
Wednesday, November 7th, 2012
Unbiased renderer gets support for section planes, new orthographic camera, native 3ds Max integration.
Wednesday, November 7th, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version.
Sunday, November 4th, 2012
Final-quality, VFX-focused real-time renderer due as part of next release of Creation Platform this fall.
Thursday, November 1st, 2012
Improve the realism of your work with these expert tips from Sony Pictures Imageworks' Cosku Turhan
Wednesday, October 31st, 2012
Discover the secrets of Maya and Photoshop work in Animation from 2D to 3D: The French Touch.
Tuesday, October 30th, 2012
Import files in the new industry-standard interchange format into 3ds Max, complete with animation.
Tuesday, October 30th, 2012
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here.
Thursday, October 25th, 2012
Both feature improved instancing, photon mapping and volumetrics; price of Studio edition cut by $700.
Monday, October 8th, 2012
Update to games texturing tool adds the option to paint seamlessly tiling textures automatically.
Tuesday, October 2nd, 2012
Innovative real-time image-based lighting tool enables users to 'paint' highlights directly onto 3D models.
Monday, September 24th, 2012
Leading automated facial animation tool gets new pricing structure, new FBX pipeline for Unity and Blender.
Thursday, September 20th, 2012