Follow instructor Eric Keller as he creates Introduction to Maya 2020, his detailed new Gnomon tutorial.
Friday, January 1st, 2021
Follow instructor Eric Keller as he creates Introduction to Maya 2020, his detailed new Gnomon tutorial.
Friday, January 1st, 2021
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards.
Wednesday, December 30th, 2020
Cut-down version of ZBrush gets automatic retopology, dynamic subdivision, and MicroPoly 'cloth'.
Friday, September 18th, 2020
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks.
Thursday, May 28th, 2020
Innovative 'distributed GPU render network' lets OctaneRender users earn credits by making their PCs available to others for rendering.
Tuesday, April 28th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Neat app auto-detects common 3ds Max plugins and performs 'sanity checks' to fix common V-Ray and Corona errors.
Tuesday, February 18th, 2020
Cut-down edition of ZBrush gets long-awaited new features like SubTool folders and Sculptris Pro.
Sunday, December 22nd, 2019
See artists from top VFX, animation and games studios reveal their career tips at Gnomon next week. Watch online for free.
Wednesday, August 14th, 2019
Grading and editing app gets AI-driven 'Neural Engine' to automate repetitive tasks, new effects tools.
Thursday, August 8th, 2019
Keep your post-production on track by following VFX producer Julia Kerguelen's 10 real-world rules.
Thursday, July 4th, 2019
Soft tissue simulation plugin's neat anatomy transfer function ports rigs from one character to another.
Thursday, April 11th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019