Free update to the UV unwrapping tool adds neat UV packing system and Projection unwrapping mode.
Thursday, August 12th, 2021
Free update to the UV unwrapping tool adds neat UV packing system and Projection unwrapping mode.
Thursday, August 12th, 2021
Render previews or final frames faster on multi-core CPUs with the latest beta of the compositing app.
Wednesday, July 21st, 2021
Sizeable update to the CG studio management platform reworks artists' timecards, and introduces a new rules-based payroll system.
Saturday, July 17th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Top online portfolio service will stay open to non-games artists and Unreal Engine users. Sales fees on ArtStation Marketplace reduced.
Sunday, May 2nd, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software.
Thursday, April 29th, 2021
Follow instructor Eric Keller as he creates Introduction to Maya 2020, his detailed new Gnomon tutorial.
Friday, January 1st, 2021
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards.
Wednesday, December 30th, 2020
Cut-down version of ZBrush gets automatic retopology, dynamic subdivision, and MicroPoly 'cloth'.
Friday, September 18th, 2020
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks.
Thursday, May 28th, 2020
Innovative 'distributed GPU render network' lets OctaneRender users earn credits by making their PCs available to others for rendering.
Tuesday, April 28th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Neat app auto-detects common 3ds Max plugins and performs 'sanity checks' to fix common V-Ray and Corona errors.
Tuesday, February 18th, 2020