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The Foundry unveils new timeline tool for Nuke

HIERO conforms edit decision lists to enable Nuke artists to view their work in the context of the final cut.

Friday, September 9th, 2011

Siggraph: Render Rocket updates Mission Control

Integrate cloud rendering into your pipeline with the online render farm's new programmable API.

Thursday, August 4th, 2011

Evermotion releases new unbiased renderer

Free open beta of NOX available even for commercial jobs. Includes plug-ins for 3ds Max and Blender.

Tuesday, July 12th, 2011

Thinkbox Software ships Deadline 5.0

Update to render-management system adds options for global farms, monitoring jobs by iPhone.

Tuesday, May 17th, 2011

Q&A: Joe Menna, Batman collectibles super-sculptor

The leading creator of comic-book collectibles discusses art skills, working with DC - and how to break into the toy market.

Tuesday, May 10th, 2011

Thinkbox Software announces Deadline 5.0

Renderfarm-management system gets new options for global farms and monitoring jobs by iPhone.

Tuesday, April 5th, 2011

The Bakery announces new high-end relighting tool

Tech Oscar-winning studio unveils Bakery Relight for lighting jobs from VFX to visualisation.

Tuesday, March 29th, 2011

New app lets you render animation via Facebook

RenderWeb taps the power of Facebook friends (and distributed rendering) to get jobs done faster.

Thursday, March 17th, 2011

Review: GPU acceleration in Adobe Creative Suite 5

CS5's GPU-accelerated features speed up workflow - but your choice of card isn't as crucial as you think.

Wednesday, March 16th, 2011

Ten practical tips to help you get more CG done today

VFX supervisor Allan McKay provides his proven productivity tips. (And actually, more than ten of them.)

Thursday, January 13th, 2011

Free eBook reveals workflows of top animators

Download Animation Insiders and learn how Jason Schleifer and Pixar's Victor Navone tackle jobs.

Friday, January 7th, 2011

New plug-in puts cloud rendering inside Blender

Developer of innovative GreenButton plug-in now working on versions for 3ds Max and Maya.

Tuesday, December 21st, 2010

Q&A: Alexis Wanneroy, DreamWorks Animation

Fresh from his work on How to Train Your Dragon, Alexis offers his tips for improving your own animation.

Thursday, December 16th, 2010

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Latest News

Autodesk releases 3ds Max 2026.1

Check out the new features in the 3D modeling and visualization software, including the new Attribute Transfer modifier..

Thursday, June 5th, 2025

Autodesk adds AI animation tool MotionMaker to Maya 2026.1

Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.

Thursday, June 5th, 2025

You can now sell MetaHumans, or use them in Unity or Godot

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Wednesday, June 4th, 2025

Epic Games to rebrand RealityCapture as RealityScan 2.0

Desktop photogrammetry software to be unified with Epic's free 3D scanning app for Android and iOS. Check out its upcoming features.

Wednesday, June 4th, 2025

Epic Games releases Unreal Engine 5.6

Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.

Wednesday, June 4th, 2025

Pulze releases new network render manager RenderFlow 1.0

Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.

Tuesday, June 3rd, 2025

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