[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Wednesday, May 14th, 2025
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Wednesday, May 14th, 2025
Discover how to sculpt a mech in virtual reality with The Gnomon Workshop's beginner-friendly Substance 3D Modeler tutorial.
Monday, May 12th, 2025
Özgür Yildirim's interesting plugin records the changes made to a model over time, then lets you edit or delete operations individually.
Friday, May 9th, 2025
Get games artist Howard Coates' Modular Dungeon Collection free for two weeks on the Fab marketplace. For commercial use.
Wednesday, May 7th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025
New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.
Monday, May 5th, 2025
Check out the new features in the lightweight 3D modeling software, and its Unreal Engine-based real-time renderer.
Friday, May 2nd, 2025
Free VR sketching and concept art tool now lets you create designs collaboratively with other artists. Check out the other new features.
Thursday, May 1st, 2025
Significant update to the real-time visualization software adds AI render upscaling, ray traced water and fog, and new pricing and licensing.
Thursday, May 1st, 2025
Mobile 3D scanning app uses new machine learning techniques to refine raw environment scans captured on iPhone and iPad Pros.
Wednesday, April 30th, 2025
Soft tissue simulation and render denoising system win tech 'Oscars', due to be presented at a ceremony tonight. Check out the other winners.
Tuesday, April 29th, 2025
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Saturday, April 26th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025