He spent ten years hunting bugs in the Maya/mental ray pipeline - but his new online masterclass will spare you that pain.
Thursday, January 27th, 2011
He spent ten years hunting bugs in the Maya/mental ray pipeline - but his new online masterclass will spare you that pain.
Thursday, January 27th, 2011
Multi-app renderfarm manager adds new licence-management system, auto crash avoidance.
Tuesday, January 25th, 2011
Creator of new Agent 3ds Max crowd simulation system calls for co-development partners.
Monday, January 24th, 2011
It looks lovely, but we have no idea whatsoever what's going on in it.
Friday, January 21st, 2011
Animators: go freelance and raise your income by 50%, says the Motion Graphic Design Census.
Wednesday, January 19th, 2011
3ds Max, Maya, Softimage and LightWave plug-ins all now compatible with Maxwell Fire interactive renderer.
Tuesday, January 18th, 2011
Neither roto nor matchmove work voted #1, amazingly enough. Disclaimer: humour ahead.
Monday, January 17th, 2011
Sign up for one of three free 'webinars' on the ongoing Project Excalibur under-the-hood rewrite.
Friday, January 14th, 2011
Upload your reel and get it critiqued for free by staff at studios from Animal Logic to Weta Digital.
Thursday, January 6th, 2011
Japan's Actinia Software releases tool to export mocap from Kinect to 3ds Max, MotionBuilder, Blender.
Thursday, January 6th, 2011
Preview radiosity renders within SketchUp in real time with the $160 Render[in] plug-in.
Thursday, January 6th, 2011
The man behind Avatar's virtual art department talks about his role in the development of LightWave 10.
Wednesday, January 5th, 2011
Innovative fluid simulation software used on Avatar and Dawn Treader gets full commercial release.
Tuesday, January 4th, 2011