The product formerly known as mocha AE now also brings tracking and roto tools to Premiere Pro users.
Friday, July 11th, 2014
The product formerly known as mocha AE now also brings tracking and roto tools to Premiere Pro users.
Friday, July 11th, 2014
Games texturing toolkit gets PSD export functionality plus 50 new free physically based texture sets.
Thursday, July 10th, 2014
A neat procedural image editor with a novel non-destructive workflow and 'best in class' PSD import.
Wednesday, July 9th, 2014
Rig and animate anything from birds and bats to arachnids with Craig Monins' powerful modular toolset.
Thursday, July 3rd, 2014
Well-liked subdivision modeler gets first update in over three years, plus new Linux and 64-bit Mac versions.
Wednesday, July 2nd, 2014
Updated: Now with an early build for OS X, too. Back it on Kickstarter to speed up Mac development.
Wednesday, July 2nd, 2014
Get a handy collection of free Mari shaders and procedurals, compiled by Weta Digital's Jens Kafitz.
Tuesday, July 1st, 2014
Read our five-minute digest, from Blender 2.71 and GPU support in Fabric Engine to Autodesk buying Shotgun.
Tuesday, July 1st, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
An open-source renderer on the bleeding edge of graphics research, for budding programmers and TDs.
Friday, June 27th, 2014
Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.
Monday, June 23rd, 2014
Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.
Friday, June 20th, 2014