Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS.
Thursday, December 6th, 2018
Lightweight subdivision surface modelling tool gets GoZ support for exchanging models with ZBrush.
Thursday, December 6th, 2018
Update to real-time visualisation tool integrates BIMobject's online library of free 3D furniture models.
Wednesday, December 5th, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases.
Tuesday, December 4th, 2018
New game engine lets users create iOS augmented reality apps via a simple drag-and-drop workflow.
Monday, November 19th, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template.
Thursday, November 8th, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
Now shipping: alternatives to Unreal Studio help prepare CAD data for import into game engines.
Friday, August 17th, 2018
Lots of features, including a new physical camera model, but the GPU lightmapper hasn't made it.
Thursday, July 12th, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists.
Thursday, May 3rd, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018