Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system.
Thursday, June 4th, 2015
Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system.
Thursday, June 4th, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests.
Thursday, January 15th, 2015
Pioneering open-source character creator now boasts a base mesh optimised for ZBrush and Mudbox.
Monday, March 17th, 2014
Cory Mogk's step-by-step guide shows you how to run Autodesk software via the Amazon EC2 cloud.
Thursday, February 6th, 2014
It's out of beta! Read more about version 3.0's render speed boosts, new features, and new pricing here.
Tuesday, February 4th, 2014
Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
Real-time raytracing plugin gets option to batch-render animations. Can be set to mimic the look of mental ray, too.
Tuesday, May 21st, 2013
Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820.
Wednesday, December 5th, 2012
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here.
Thursday, October 25th, 2012
New plugin based on the PowerVR Brazil SDK provides interactive raytraced previews inside Maya.
Thursday, August 16th, 2012