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Search for "autodesk standard surface"

PSOFT ships Pencil+ 4

Popular 3ds Max cel-shading plugin gets support for material transparency; now works with XRefs and the Nitrous viewport.

Tuesday, May 2nd, 2017

Solid Angle ships Arnold 5

Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.

Friday, April 21st, 2017

Chaos Group releases V-Ray 3.5 for Maya

Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering.

Thursday, March 30th, 2017

Side Effects Software releases Houdini 16

Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.

Wednesday, February 22nd, 2017

Mercenaries Engineering ships Guerilla Render 1.4.1

Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology.

Wednesday, November 30th, 2016

The Foundry ships Modo 10.2

Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.

Thursday, October 13th, 2016

The best new CG software from Siggraph 2016

We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.

Wednesday, August 3rd, 2016

Review: Iray for 3ds Max

Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.

Thursday, July 14th, 2016

Review: HP ZBook 17 G2 mobile workstation

Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.

Tuesday, November 10th, 2015

Sneak peek: Houdini 15

Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.

Monday, September 28th, 2015

Group test: Nvidia professional GPUs 2015

Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.

Monday, July 6th, 2015

10 tips for using Maya's XGen in production

Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system.

Thursday, June 4th, 2015

Discover the new features in Maya 2016

Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.

Monday, April 13th, 2015

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Maxon releases Redshift 2025.6

Check out the changes in the latest version of the GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya.

Thursday, July 17th, 2025

Abstract unveils InstaMAT 2025

Promising 3D texture painting and material authoring tools come out of early access next week. Check out the features due in the update.

Wednesday, July 16th, 2025

Adobe releases Substance 3D Designer 15.0

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Wednesday, July 16th, 2025

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