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Search for "spectral rendering"

cebas ships moskitoRender for 3ds Max

Much-anticipated GPU renderer offers unusual materials-agnostic workflow, competitive €295 price.

Wednesday, May 28th, 2014

Cebas announces moskitoRender for 3ds Max

New GPU-based renderer will "transform", not replace, the long-awaited finalRender 4 GPU.

Monday, March 31st, 2014

RandomControl releases Maverick Indie and Maverick Studio 2025.1

See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.

Monday, April 14th, 2025

RandomControl releases Maverick Indie and Maverick Studio 2024

Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.

Monday, December 23rd, 2024

Autodesk releases Maya 2025 and Maya Creative 2025

Check out the latest features in the 3D modeling and animation app, from the new Smart Extrude system to LookdevX, Arnold and Bifrost.

Wednesday, March 27th, 2024

Light Engine releases Light Tracer Render 2.6

Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.

Friday, March 17th, 2023

Maverick Studio and Maverick Indie 2022.7 released

Check out the new features in the GPU renderers, including options for motion-graphics-style effects.

Tuesday, December 27th, 2022

cebas releases finalRender Drop 6 for 3ds Max

GPU-accelerated spectral renderer gets new dedicated smoke and fire material, plus temporal denoising.

Monday, September 19th, 2022

SideFX releases Houdini 19.5

Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.

Thursday, July 21st, 2022

Sneak peek: Houdini 19.5

See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma.

Monday, July 18th, 2022

RandomControl ships Maverick Studio and Indie 2021.6

GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.

Tuesday, December 21st, 2021

Otoy releases OctaneRender 2021.1

GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.

Friday, October 29th, 2021

Next Limit ships Maxwell 5.2

Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.

Friday, March 12th, 2021

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Tutorial: Cityscape Set Design - Volume 1 and 2

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Friday, July 18th, 2025

Lightmap adds new Lumi-Curve system to HDR Light Studio 9

Interesting new feature in the real-time lighting design tool lets artists use freeform curves as light sources to create artistic streaks and trails.

Friday, July 18th, 2025

Rig and animate 3D characters for free with AccuRig 2.0

Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.

Thursday, July 17th, 2025

Maxon releases Redshift 2025.6

Check out the changes in the latest version of the GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya.

Thursday, July 17th, 2025

Abstract unveils InstaMAT 2025

Promising 3D texture painting and material authoring tools come out of early access next week. Check out the features due in the update.

Wednesday, July 16th, 2025

Adobe releases Substance 3D Designer 15.0

Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.

Wednesday, July 16th, 2025

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