[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.
Saturday, July 12th, 2025
[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.
Saturday, July 12th, 2025
Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.
Friday, July 11th, 2025
Check out the new features in this wide-ranging update to the NURBS modeler, including new physical materials and HDRI environments.
Thursday, July 10th, 2025
Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.
Thursday, July 10th, 2025
[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.
[Sponsored] Online render farm iRender explains why its powerful, affordable GPU rendering solutions are a must for OctaneRender users.
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Promising new SDF modeling tool provides a quick, intuitive way to explore shapes for concept designs and hard surface assets.
Wednesday, July 9th, 2025
Download scan-based PBR texture sets of common interior and exterior materials at up to 8K resolution. For commercial use.
Sunday, July 6th, 2025
PuppetSoul PUPbuildDynamic creates secondary dynamics for cloth, hair and body parts. Based on tech used on animated features,
Sunday, July 6th, 2025
Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Introduction to Houdini: Grains by Sunrise Animation Studios VFX Artist David Silberbauer
Practical Lighting for Production by Senior Lighting and Lookdev Artist Graham Cunningham
Architectural Design for Games using Blender & UE5 by Environment Artist Joshua Haun
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Keep up With CG Trends
Discover how the video for the Grammy-nominated track was created with KeenTools' FaceBuilder and FaceTracker for Nuke.
Key shot from the carjacking thriller was created using 3DEqualizer, Houdini and Nuke from 360-degree footage and Lidar scans.
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.