Starter guide courtesy of Pixologic; updated athletic male figure courtesy of artist Nick Zuccarello.
Tuesday, January 11th, 2011
Starter guide courtesy of Pixologic; updated athletic male figure courtesy of artist Nick Zuccarello.
Tuesday, January 11th, 2011
Old rivals bury the legal hatchet. But does the deal pave the way to a new era of GPGPU computing?
Tuesday, January 11th, 2011
Check out an eight-minute breakdown movie showing the studio's Oscar-nominated effects.
Monday, January 10th, 2011
Research in GI and render-queue management also rewarded in this year's Academy Award line-up.
Monday, January 10th, 2011
VFX artist Brandon Young walks through Blur Studio's particle work from an actual game cinematic.
Friday, January 7th, 2011
Download Animation Insiders and learn how Jason Schleifer and Pixar's Victor Navone tackle jobs.
Friday, January 7th, 2011
Upload your reel and get it critiqued for free by staff at studios from Animal Logic to Weta Digital.
Thursday, January 6th, 2011
Japan's Actinia Software releases tool to export mocap from Kinect to 3ds Max, MotionBuilder, Blender.
Thursday, January 6th, 2011
Preview radiosity renders within SketchUp in real time with the $160 Render[in] plug-in.
Thursday, January 6th, 2011
The man behind Avatar's virtual art department talks about his role in the development of LightWave 10.
Wednesday, January 5th, 2011
Innovative fluid simulation software used on Avatar and Dawn Treader gets full commercial release.
Tuesday, January 4th, 2011
Digital Domain and MPC using it in alpha, but few other details on the new look-dev tool yet.
Tuesday, January 4th, 2011
Download the rigging and animation tools created for Andy Murdock's classic short LOR: Lots of Robots.
Monday, January 3rd, 2011