Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
See 3,840 x 2,160 footage at 60Hz with the new 24", 28" and 32" UltraSharp Ultra HD models.
Wednesday, December 4th, 2013
Relight and retexture animations in post without rerendering with this nifty set of mental ray render elements.
Wednesday, December 4th, 2013
The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.
Wednesday, December 4th, 2013
There are nits to be picked with the choices, but it's a fun way to kill time in your coffee break.
Tuesday, December 3rd, 2013
Control deformations and particles with this CUDA-based tool to scatter and manipulate points on a mesh.
Monday, December 2nd, 2013
Latest entries in the growing budget laser scanning market promise true pro accuracy at hobbyist prices.
Monday, December 2nd, 2013
Get a taste of the movies rendered in V-Ray, including Star Trek: Into Darkness, Ted and Ghost Rider 2.
Friday, November 29th, 2013
Updated: Browse stock content directly inside Maya via former MPC TD's new cloud-based marketplace.
Friday, November 29th, 2013
Updated: Entire Vue 2014 line-up now available. New features include physical sunlight, tone mapping.
Thursday, November 28th, 2013
New image-based modelling tools based on the tech behind ShapeScan promise pro quality at low prices.
Wednesday, November 27th, 2013
Molecular add-on recreates Frozen's physics demo surprisingly accurately - albeit at much lower resolution.
Tuesday, November 26th, 2013
Update to the GPU-based renderer adds progressive rendering. Modo and Softimage editions mooted.
Tuesday, November 26th, 2013