New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS.
Friday, June 28th, 2013
New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS.
Friday, June 28th, 2013
New add-on links the real-time visualisation tool to ESRI's CityEngine city-generation software.
Thursday, June 27th, 2013
The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.
Wednesday, June 26th, 2013
Watch characters interacting automatically with chairs and stairs in 3ds Max's crowd-animation system.
Wednesday, June 26th, 2013
Free update to animation tool adds option to render larger production assets; faster, anti-aliased previews.
Wednesday, June 26th, 2013
Write multi-threaded VFX tools that perform like C++ inside Maya using a simpler, JavaScript-like language.
Tuesday, June 25th, 2013
Hybrid biased/unbiased renderer gets final-quality GPU-based engine, new 'field mapping' technology.
Tuesday, June 25th, 2013
Still showing on other people's stands, but no booth of its own at the show for the first time in a decade.
Monday, June 24th, 2013
Trim wireless-based inertial mocap system avoids need to tie up actors with cables and battery packs.
Monday, June 24th, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
The animated trailer for Ubisoft's tower-defence title is funny: the four-minute 'blooper reel' is funnier.
Thursday, June 20th, 2013
Update also adds 'live link' with Cinema 4D, better Warp Stablizer, roto tools and 3D Camera Tracker.
Thursday, June 20th, 2013
Cult Polish studio's latest work runs the gamut from cyberpunk cinematics to giant city-destroying cats.
Wednesday, June 19th, 2013