Updated: Gru, the kids, and the Minions are back with cars, gadgets... and more weapons!
Monday, March 18th, 2013
Updated: Gru, the kids, and the Minions are back with cars, gadgets... and more weapons!
Monday, March 18th, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology.
Friday, March 15th, 2013
Update to the 3D paint package adds "the next generation of layers": think Photoshop, but with a twist.
Thursday, March 14th, 2013
Upcoming release to feature new particle engine, audio tools, "up to 175x" speed boost - and new price.
Wednesday, March 13th, 2013
Sam Raimi's take on Oz is a visual spectacle, but it favors style over substance, argues Fernando Caire.
Tuesday, March 12th, 2013
Updated: LW version of the GPU-based renderer enters open beta. Check out some nice new videos.
Tuesday, March 12th, 2013
New standalone version of the formerly 3ds Max and Maya particle renderer integrates into any pipeline.
Tuesday, March 12th, 2013
Coming soon to a distro near you. Teaser screenshot also shows what may be new features in modo 701.
Monday, March 11th, 2013
Video shows gestures in use to control Windows 8 apps, but don't expect to do finger capture just yet.
Monday, March 11th, 2013
But unlike previous sneak peeks, the menu options are blurred out in the video. Post your guesses here.
Friday, March 8th, 2013
VFX supervisor Peter Szewyczk explains how he created the hallucinatory FX on a laptop in the Arnold renderer.
Friday, March 8th, 2013
Torture your Nvidia card with RandomControl's Arion-renderer-based GPU benchmarking tool.
Friday, March 8th, 2013
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin.
Thursday, March 7th, 2013