New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya.
Thursday, November 29th, 2012
New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya.
Thursday, November 29th, 2012
Powerful new tool automates process of creating realistically distressed games textures, looks awesome.
Thursday, November 29th, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
Watch the 3ds Max effects expert deconstruct a fire sim from the Young Empires' White Doves video.
Monday, November 26th, 2012
Upload and view 3D models online, then invite up to 10 people to review them live via Google+ Hangouts.
Friday, November 23rd, 2012
Useful free tool helps to reduce lighting flicker when compositing raytrace-rendered animation.
Friday, November 23rd, 2012
Submit your work by 30 November for a chance to win an expenses-paid trip to the Beverly Hills awards do.
Wednesday, November 21st, 2012
Download greenscreen images of folks photographed from a low angle for use in your commercial work.
Tuesday, November 20th, 2012
See how to use it with Maya with Naughty Dog's Christophe Desse and with 3ds Max by Pixel 23's Leandré Hounnake.
Monday, November 19th, 2012
Developer's 'biggest release to date' adds Mecanim character animation system, support for DirectX 11.
Thursday, November 15th, 2012
Big update to the free CG character generator improves base mesh, adds libraries of hair and clothes.
Wednesday, November 14th, 2012
Maya crowd simulator gets new extension for traffic and fight scenes; plus Mac OS X and Arnold support.
Tuesday, November 13th, 2012
The indie artists and producers discuss how to find your personal style, and offer a crash course in French animation.
Thursday, November 8th, 2012