Posts now display 3D models interactively, with PBR materials, You can export directly from Modo.
Friday, February 23rd, 2018
Posts now display 3D models interactively, with PBR materials, You can export directly from Modo.
Friday, February 23rd, 2018
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering.
Saturday, June 17th, 2017
Free tool lets users view glTF and GLB files in augmented reality, with PBR materials. Source code available to other app developers.
Sunday, December 10th, 2023
Neat open-source tool displays 3D models or point clouds in common formats on Windows, Linux, macOS.
Thursday, May 4th, 2023
Free browser-based AI mocap platform now supports animation style transfer and motion blending.
Sunday, January 29th, 2023
Big update to the free app adds a layers system, pressure sensitivity and new options for mixed reality.
Friday, January 27th, 2023
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer.
Friday, May 13th, 2022
Real-time 3D file format gets new extensions for PBR material properties like index of refraction.
Wednesday, July 14th, 2021
Visualise models in the popular real-time 3D file format using the V-Ray renderer with Chaos's new set of open-source Python scripts.
Tuesday, May 25th, 2021
VR modelling tool gets new Elastic mode for sculpting, support for grid and angle snapping, fewer limits on layers, undo operations and lights.
Monday, July 2nd, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials.
Monday, February 26th, 2018
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020