Check out the key changes due in the next version of the open-source 3D app, including important updates to animation and viewport rendering.
Monday, February 17th, 2025
Check out the key changes due in the next version of the open-source 3D app, including important updates to animation and viewport rendering.
Monday, February 17th, 2025
Free, open-source online tool for viewing and editing 3DGS data can now add camera animations to existing scans.
Monday, February 17th, 2025
Check out the changes to tracking plugins FaceTracker and GeoTracker, including new wireframe rendering and start frame selection options.
Friday, February 14th, 2025
Check out the new features in the suite of motion graphics and VFX plugins and the online library of effects and transitions.
Thursday, February 13th, 2025
The Kamvas 22 Plus is an affordable pen display for beginners and pro artists on a budget. See how it handled 3D as well as 2D workflows.
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Free, open-source online tool for viewing and editing 3DGS data can now add camera animations to existing scans.
Monday, February 17th, 2025
Updated for version 1.2: Intuitive layer-based texture painting add-on for Blender now supports shader layers and texture baking.
Wednesday, February 12th, 2025
VFX artist Robert Rioux's handy add-ons streamline the process of managing lights and render layers within complex production scenes.
Tuesday, February 11th, 2025
Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Creating a Character for Games: Vol. 1 by Lead Character Artist Omid Moradi
Creating Runtime Cinematics in Unreal Engine 5 by Bill Buckley, Animation Director
World Building using Blender and Photoshop by Thiago Sousa, Concept Artist, Volta
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See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.
Discover how the studio recreated 1940s Bratislava for the period drama, blending seamless set extensions and crowd simulation.
Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.