Interactive viewport plugin for Rhino is first third-party tool written with the PowerVR Brazil SDK raytrace toolkit.
Wednesday, April 17th, 2013
Interactive viewport plugin for Rhino is first third-party tool written with the PowerVR Brazil SDK raytrace toolkit.
Wednesday, April 17th, 2013
VFX supervisor Peter Szewyczk explains how he created the hallucinatory FX on a laptop in the Arnold renderer.
Friday, March 8th, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app.
Friday, February 22nd, 2013
Recent outings at Digic Pictures and Psyop prove that the raytrace renderer is not "just for big studios".
Wednesday, February 13th, 2013
Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work.
Tuesday, February 5th, 2013
Innovative new dedicated hardware gives real-time raytracing for the price of a high-end pro GPU.
Thursday, January 31st, 2013
See what the Arnold renderer can do even outside big VFX studios with this 250-million-particle 3D fractal.
Monday, January 7th, 2013
New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya.
Thursday, November 29th, 2012
Useful free tool helps to reduce lighting flicker when compositing raytrace-rendered animation.
Friday, November 23rd, 2012
New plugin based on the PowerVR Brazil SDK provides interactive raytraced previews inside Maya.
Thursday, August 16th, 2012
See some nice real-time caustics and DoF, then download the Rigid Gems demo and try it for yourself.
Monday, July 23rd, 2012
Update to real-time rendering tool improves materials workflow, adds support for Maya 2013 scenes.
Thursday, May 24th, 2012
Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012