Principal developer of Blender's GPU-accelerated render engine to move to Solid Angle in July.
Monday, June 16th, 2014
Principal developer of Blender's GPU-accelerated render engine to move to Solid Angle in July.
Monday, June 16th, 2014
Unrestricted free version due this summer. Price of commercial version cut to just $495, effective now.
Friday, May 30th, 2014
It's out of beta! Read more about version 3.0's render speed boosts, new features, and new pricing here.
Tuesday, February 4th, 2014
Developer's new website makes top raytrace renderer available to small studios. Rent it for just $8.50 a day.
Friday, January 17th, 2014
VFX-friendly paint app adds support for GPU-accelerated rendering, compositing-focused new Crop tool.
Tuesday, January 14th, 2014
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
VFX-friendly digital paint package adds GI render engine, side-by-side filter display, Linux support via Wine.
Tuesday, September 3rd, 2013
Cool tech video shows OptiX-based system preview sets from Monsters University in near-real time.
Tuesday, August 27th, 2013
Switch from GPL licence designed to attract big studios and software houses to contribute to development.
Monday, August 19th, 2013
Latest client reel lifts the lid on the number of smaller studios using Solid Angle's speedy raytrace renderer.
Tuesday, July 23rd, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013.
Monday, July 1st, 2013
Upcoming releases of the figure tools to add Bullet physics, Pixar sub-Ds, interactive raytrace preview.
Wednesday, May 8th, 2013