AOV

Pixar ships RenderMan 23.5

Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.

Tuesday, November 3rd, 2020

Autodesk ships Arnold 6.0.4

Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.

Thursday, August 6th, 2020

Autodesk ships 3ds Max 2021

Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.

Wednesday, March 25th, 2020

LuxCoreRender 2.2 ships

Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.

Wednesday, October 2nd, 2019