June 5, 2018
GPU renderer for 3ds Max, Maya and Cinema 4D now discontinued, but still available for a "symbolic price" of €29/year. Read More »
January 20, 2017
GPU ray tracing framework used in Pixar's Flow material editor now available free for commercial tools. Read More »
October 5, 2016
GPU-based renderer gets new toon shader, support for Arnold's Ai Standard shader - and the 3ds Max edition is back. Read More »
July 7, 2016
Updated: Just logging in now gives you up 30 free hours of rendering a month, even for commercial jobs. Read More »
November 25, 2015
Price of the GPU-based Maya renderer cut permanently to €359. New Cinema 4D version out now. Read More »
August 6, 2015
GPU production renderer gets new noise filter to clean up renders, plus support for Maya's XGen and Bifrost. Read More »
July 7, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support. Read More »
July 3, 2014
Version 4.8 of GPU-based renderer adds new Cinema 4D plugin alongside Maya, 3ds Max versions. Read More »
May 19, 2014
Cost of a licence of the GPU-accelerated renderer for Maya and 3ds Max down to €599 ($820). Read More »
November 26, 2013
Update to the GPU-based renderer adds progressive rendering. Modo and Softimage editions mooted. Read More »
September 15, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition. Read More »
August 6, 2013
Updated: We round up the main new products from the show - including five more we missed first time round. Read More »
April 24, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year. Read More »
December 28, 2012
Last update: 28 December. Read our list of the best holiday offers available for CG applications. Read More »
November 27, 2012
While you're waiting: version 3.2 of the Maya edition of the GPU renderer is out, and the price has been cut. Read More »
June 5, 2012
GPU-based Maya renderer gains new Car Paint and Cartoon shaders, support for area lights and particles. Read More »
November 24, 2011
Temporarily, at least. Purchase the GPU-based Maya renderer before 12 December and save $670. Read More »
July 26, 2011
Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur. Read More »