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Master lighting CG portraits with Gnomon’s new tutorial

Monday, August 26th, 2019 | Posted by Jim Thacker

 
The Gnomon Workshop has released Lighting the CG Portrait, a guide to recreating real-world photographic studio lighting in 3D.

The video training, recorded by Brand New School CG supervisor Chris Barischoff, takes a renderer-agnostic approach to the principles of portrait lighting.

Recreate real-world studio lighting set-ups to render compelling CG portrait images
In the workshop, which comprises over three hours of videos, Barischoff explores how to create a lighting set-up for CG portraits based on those used in real-world photographic studios.

Working from a character model created by Satoshi Takazawa, Barischoff discusses both the artistic and technical aspects of creating compelling character lighting.

The tutorial is recorded using V-Ray Next for Maya, plus Photoshop and Nuke for editing images, but the principles should apply to any render engine.

About the artist
Chris Barishcoff is CG Supervisor for the ad agency Brand New School, working for clients including Google, Apple, and Starbucks.

He has over a decade of lighting experience in film, TV, commercials and animation, with credits including Priest, Terminator Salvation, Once Upon a Time and Wonderland.

Pricing and availability
Lighting the CG Portrait is available via an online subscription to The Gnomon Workshop, providing access to over 300 detailed tutorials. Subscriptions cost $49/month or $490/year.

Read more about Lighting the CG Portrait on The Gnomon Workshop’s website

 
Full disclosure: CG Channel is owned by Gnomon.

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