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Meet master mech designer Vitaly Bulgarov

Thursday, October 19th, 2017 | Posted by Jim Thacker

Vitaly Bulgarov Live & Uncut: Designing for Films, Games & Real-World RoboticsVitaly Bulgarov Live & Uncut: Designing for Films, Games & Real-World Robotics by Gnomon

Watch Gnomon’s Vitaly Bulgarov Live & Uncut: Designing for Films, Games & Real-World RoboticsVitaly Bulgarov Live & Uncut: Designing for Films, Games & Real-World Robotics on Livestream.com. When it comes to designing mecha and robots, Vitaly Bulgarov is a master.

Visitors to Gnomon – School of Visual Effects, Games and Animation this Friday will have the chance to learn from one of the world’s most sought-after – and most versatile – robot and mech designers: Vitaly Bulgarov.

As well as movies like Ghost in the Shell and games like Diablo III, Bulgarov has designed surgical robotics, and even worked for Hankook Mirae Technology, the company behind this four-meter tall mecha suit.

The free event will also be broadcast live worldwide. You can watch along via the player embedded above.

Be inspired by a master mech designer
When it comes to designing robots, Vitaly Bulgarov is a master. As a 3D modeller for games, he worked on Blizzard Entertainment’s cinematics team, on StarCraft II, Diablo III and the World of Warcraft franchise.

As a concept designer for films, he created designs for ILM, DreamWorks and Lightstorm Entertainment, on projects including RoboCop, Terminator: Genisys, Ghost in the Shell, and the upcoming Alita: Battle Angel.

After moving from entertainment work into industrial design, Bulgarov worked on next-generation wearable products at Intel’s New Devices Group as well as on surgical robotics at Intuitive Surgical.

For the past three years, he has been chief designer at Hankook Mirae Technology, and also consults for Boston Dynamics, Panasonic and Microsoft, as well as on US military projects.

In his talk, Bulgarov will discuss this unusual career path, and share his personal insights into design.

According to Gnomon, “Whether you’re a budding 3D artist … or curious about what it takes to design real-world wearable procuts and robotics, you’ll be sure to leave the talk inspired.”

The session will be followed by the opening reception for Automation: The Art of Vitaly Bulgarov – a free exhibition of Vitaly Bulgarov’s work, which takes place at the adjoining Gnomon Gallery.

Refreshments will be provided at the gallery opening, and visitors will also have the chance to win one of Bulgarov’s articulated robodog action figures.

Free to attend, but register online in advance
Vitaly Bulgarov Live & Uncut: Designing for Films, Games & Real-World Robotics takes place at Gnomon’s Hollywood campus from 7-11pm on Friday 20 October 2017. Entry is free, but you’ll need to register online.

If you can’t make it to LA, you can also watch the workshow free on Gnomon’s Livestream channel. You don’t need to register to watch the stream, and can ask questions via Twitter using the hashtag #gnomon.

Automation: The Art of Vitaly Bulgarov runs at the Gnomon Gallery from 20 October until 5 December 2017.

Read more about Vitaly Bulgarov Live & Uncut on Gnomon’s website

Read more about Automation: The Art of Vitaly Bulgarov on the Gnomon Gallery website

 
Full disclosure: CG Channel is owned by Gnomon – School of Visual Effects, Games and Animation.

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