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Raylight Games releases XrayUnwrap for Maya

Tuesday, March 25th, 2014 | Posted by Jim Thacker

Raylight Games has released XrayUnwrap, its formerly 3ds Max-only UV umapping toolset, for Maya.

The software provides a streamlined set of tools for UV work directly within Maya, including the option to select edges on the mesh being unwrapped and see the UV layout update in real time.

Xrayunwrap 1.5.6 for Maya is available for Maya 2008 and above. It costs €12.99 (around $18). You can find video demos showing off the feature set in more detail via the link below.

Read more about XrayUnwrap for Maya on Raylight’s website

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3 responses to “Raylight Games releases XrayUnwrap for Maya”

  1. ashton said:

    hey guys , plz make this for cinema 4d plz its uv tool is not as good like 3ds max and maya . plz

    10:50 am on Tuesday, March 25, 2014

  2. Kristoffer Kolompar said:

    Just got it. Its awesome, very easy to use and makes UV mapping fun in Maya….worth every penny and more……

    4:28 pm on Wednesday, March 26, 2014

  3. Massimiliano Di Monda said:

    XrayUnwrap 2.0 for Maya and 3ds Max, please support us:

    4:48 pm on Friday, May 15, 2015

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